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PostPosted: Fri Nov 04, 2011 5:38 am 

Joined: Fri Jul 31, 2009 7:02 am
Posts: 5
I've noticed that it is impossible to block/dodge weapon shots and I'm wondering why.

I often get matches against techs where I do a good job escaping the tech's submission moves to avoid getting injured, then the tech's tag partner interferes our match and the tech performs a body weapon shot on me after the interference, I scream in pain and after I get pinned or tap out from the tech's submission move I won't be able to hit any moves and will continue getting dominated by the tech for the rest of the ironman match.

I don't think it's fair for me to lose to a tech in an ironman match that way.

What I'm suggesting is to make it possible to block or dodge weapon shots including the weapon shots after the interference because it just messes the match up when I am unable to avoid screaming in pain.


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PostPosted: Fri Nov 04, 2011 3:40 pm 

Joined: Mon Oct 03, 2011 2:51 pm
Posts: 10
That would be a great idea I think, as so man people lose due their their low bleed resistance and not every character uses weapons as much as others.


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PostPosted: Sat Nov 05, 2011 12:34 am 

Joined: Fri Jul 31, 2009 7:02 am
Posts: 5
Here's one unfair loss to a tech in an ironman match from screaming in pain after interference.

http://imageshack.us/f/842/unfairloss.png/

Hover your mouse over the small picture and click on the magnifying glass to see the match.


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PostPosted: Sat Nov 05, 2011 12:43 am 

Joined: Wed Jun 11, 2008 9:31 pm
Posts: 42
But have you ever won a match due to interference and/or weapon attacks? I know I have and I'm willing to bet you have, as well. I suggested a slight change that would allow people to choose Heel alignment for interference and Face alignment for comebacks (sans weapon strikes), but the topic withered on the vine.

In short, weapon strikes are fine as everyone has a chance to use them when getting owned. The point of an illegal weapon attack is to be unfair, after all.


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PostPosted: Sat Nov 05, 2011 9:07 pm 

Joined: Wed Apr 06, 2011 10:05 pm
Posts: 294
I personally want a DQ chance, that would work well. If we really wanted to get complicated we could have stats governing weapon shots too, I wont go into thoughts on how it would be governed as it is unlikely ot happen but that would certainly change the game up along with alignments type stats etc.


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PostPosted: Tue Nov 22, 2011 1:37 am 

Joined: Tue Nov 22, 2011 12:49 am
Posts: 10
Skelzor4000 wrote:
I've noticed that it is impossible to block/dodge weapon shots and I'm wondering why.

I often get matches against techs where I do a good job escaping the tech's submission moves to avoid getting injured, then the tech's tag partner interferes our match and the tech performs a body weapon shot on me after the interference, I scream in pain and after I get pinned or tap out from the tech's submission move I won't be able to hit any moves and will continue getting dominated by the tech for the rest of the ironman match.

I don't think it's fair for me to lose to a tech in an ironman match that way.

What I'm suggesting is to make it possible to block or dodge weapon shots including the weapon shots after the interference because it just messes the match up when I am unable to avoid screaming in pain.


To do that I think in the skills section they would need to make a new skill where you can dodge weapon attacks, may be something they might look into


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PostPosted: Sat Dec 10, 2011 3:26 pm 

Joined: Sat Dec 10, 2011 2:49 pm
Posts: 10
Need to get rid of this feature all together, its stupid.


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PostPosted: Sat Dec 10, 2011 6:37 pm 
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Joined: Fri Nov 18, 2011 6:13 pm
Posts: 11
I understand your frustration with the game mechanics, however I'm going to point something out to you.

In this match of strength know as wrestling, your opponent is Cheating and using a Weapon on you to inflict Serious Harm. It completely makes sense that after you get hit with a Sledge Hammer that you are not going to be as spry as you once were. You won't be able to dodge as well or squirm our way out of a full nelson if you arm or rib has a hairline fracture.

Point being is that the in-game explanation behind this unfair advantage is because well, it is a Unfair Advantage. In wrestling people are not suppose to use weapons. If you are going to complain about people using weapons in the match, why don't you instead complain that there is no penalty for when a person uses weapons in the match? Perhaps a disqualification mechanic would be useful? How about people being able to put skill points in Weapon Use which 100% ignore Dodge / Block, however has a raw % chance to get said player disqualified and automatically lose the match? How about if some matches (like a hardcore match) ignore this hypothedical disqualification mechanic?

Kind of went off on a tangent there, but in the end your complaints are misplaced. Yes weapons are OP but they are meant to be because the are Weapons.


My friends call me Hadoken, because I'm Down Right Fierce.


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PostPosted: Sat Dec 10, 2011 6:45 pm 

Joined: Sat Dec 10, 2011 2:49 pm
Posts: 10
Fyrebird wrote:
I understand your frustration with the game mechanics, however I'm going to point something out to you.

In this match of strength know as wrestling, your opponent is Cheating and using a Weapon on you to inflict Serious Harm. It completely makes sense that after you get hit with a Sledge Hammer that you are not going to be as spry as you once were. You won't be able to dodge as well or squirm our way out of a full nelson if you arm or rib has a hairline fracture.

Point being is that the in-game explanation behind this unfair advantage is because well, it is a Unfair Advantage. In wrestling people are not suppose to use weapons. If you are going to complain about people using weapons in the match, why don't you instead complain that there is no penalty for when a person uses weapons in the match? Perhaps a disqualification mechanic would be useful? How about people being able to put skill points in Weapon Use which 100% ignore Dodge / Block, however has a raw % chance to get said player disqualified and automatically lose the match? How about if some matches (like a hardcore match) ignore this hypothedical disqualification mechanic?

Kind of went off on a tangent there, but in the end your complaints are misplaced. Yes weapons are OP but they are meant to be because the are Weapons.


Because its a ridiculous move and as you just said there is no penalty for using the move, thanks for proving my point. There shouldnt be any win or lose deciding weapon moves unless its some kind of hardcore match.


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PostPosted: Sun Dec 11, 2011 11:46 am 
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Joined: Sun Sep 25, 2011 2:41 pm
Posts: 208
i acrually do think it is possible to dodge weapon shots. maybe not as easy but unless proven, i do think everything can be dodged but every block or dodge can be countered with ab. so yeah, there's nothing wrong with the system :)


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PostPosted: Sun Dec 11, 2011 11:11 pm 
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Joined: Fri Nov 18, 2011 6:13 pm
Posts: 11
Montavious wrote:
Fyrebird wrote:
I understand your frustration with the game mechanics, however I'm going to point something out to you.

In this match of strength know as wrestling, your opponent is Cheating and using a Weapon on you to inflict Serious Harm. It completely makes sense that after you get hit with a Sledge Hammer that you are not going to be as spry as you once were. You won't be able to dodge as well or squirm our way out of a full nelson if you arm or rib has a hairline fracture.

Point being is that the in-game explanation behind this unfair advantage is because well, it is a Unfair Advantage. In wrestling people are not suppose to use weapons. If you are going to complain about people using weapons in the match, why don't you instead complain that there is no penalty for when a person uses weapons in the match? Perhaps a disqualification mechanic would be useful? How about people being able to put skill points in Weapon Use which 100% ignore Dodge / Block, however has a raw % chance to get said player disqualified and automatically lose the match? How about if some matches (like a hardcore match) ignore this hypothedical disqualification mechanic?

Kind of went off on a tangent there, but in the end your complaints are misplaced. Yes weapons are OP but they are meant to be because the are Weapons.


Because its a ridiculous move and as you just said there is no penalty for using the move, thanks for proving my point. There shouldnt be any win or lose deciding weapon moves unless its some kind of hardcore match.


I'm not sure how I "proved your point" or rather, how you think I "proved your point". You are however right that you shouldn't be able to win a match by using weapons. That's because weapons are against the rules in wrestling. The Wrestling Game however is not Wrestling (I know, it's hard to wrap your mind around) and is actually a game based off of Professional Wrestling. In Professional wrestling, weapons get used. It turns the tide of the match. The Wrestling Game (again, based upon Pro Wrestling) implements the same thing, weapons get used and turn the tide of the match.

If you are going to whine about this, direct it not at the use of weapons in a match, but why there is no penalties for using said weapons. Again I bring up the disqualification mechanic I dreamed up yesterday. It goes something like this:

* Somewhere in your wrestling stats, you have the option to turn weapon use on or off. If it is off, your wrestler will never use weapons.
* When a wrestler uses a weapon in a match, it cannot be blocked or dodged (like it currently is).
* When the weapon attack happens, there is a chance the character will be outright disqualified for using the weapon. Some matches may not make this check.
* Subsequent weapon attacks may increase the DQ chance.

This would allow weapons to continue to be used, allow them to still be powerful, and yet punish people for cheating in matches.


My friends call me Hadoken, because I'm Down Right Fierce.


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PostPosted: Mon Dec 12, 2011 1:31 am 

Joined: Wed Apr 06, 2011 10:05 pm
Posts: 294
I really do like this concept of having DQ's, I 've suggested it many times before. Exceptions of course being match types where weapons are allowed but then for those matches the "off" function would be auto on for everyone.


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PostPosted: Mon Dec 12, 2011 10:11 am 
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Joined: Tue Nov 08, 2011 2:00 pm
Posts: 5
Location: FINLAND
I totally agree, its dorgy that other mvoes can dodge but baseballbat etc. you can not!!! NOT RIGHT!!! :oops: :mrgreen:


Screw You Guys I'm@H0m3!!! lol :lol:


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PostPosted: Mon Dec 12, 2011 1:05 pm 
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Joined: Sun Sep 25, 2011 2:41 pm
Posts: 208
dq would suck imo. i lose a lot to weapon shots and i win with them too, its just a matter of luck. with dq, this would just create massive flukes imho. its not like you want your wrestler to use a weapon. maybe if there was an option that let you control the weapon usage preference of your wrestler, then dq would be good, as then a build relying too much on weapons would be risking a lot, but would be gaining a lot if he had good luck as well.


I LOVE THE FORUMS!

..wish it was more active though

(will trade any amount of matches for anyone willing to get me supporter :) )

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PostPosted: Mon Dec 12, 2011 7:24 pm 

Joined: Mon Mar 29, 2010 9:30 am
Posts: 108
Stifler wrote:
dq would suck imo. i lose a lot to weapon shots and i win with them too, its just a matter of luck. with dq, this would just create massive flukes imho. its not like you want your wrestler to use a weapon. maybe if there was an option that let you control the weapon usage preference of your wrestler, then dq would be good, as then a build relying too much on weapons would be risking a lot, but would be gaining a lot if he had good luck as well.



i've seen a site that has DQ... they have the option of being a face, tweener or heel... each of which has its weapon preferences

face: no weapons
tweener: only rarely
heel: almost every match and sometimes 2-3 times a match


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