thanks doc. i understood it better with this
Quote:
( (stat level + 1) * ( stat level ) / 2 ) * X
Where X is 2.5 for your class stat, 2 for balanced and 1.5 for a stat is not your class stat.
cause with just this
Quote:
formula is
2.5 x your stat if its a class stat
2x if your a balanced
1.5x if its not a class stat
i kinda thought, wouldn't that make all odd numbered stats have a 0.5 then? like if it was one, we would have 2.5 skill points, which well, doesnt exist. hahahaha. anyway, this has been made before but very good job xe. nice effort.