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 Post subject: Wrestler's personality
PostPosted: Mon Nov 21, 2011 12:30 pm 

Joined: Mon Nov 14, 2011 2:23 pm
Posts: 8
As we know, each wrestler as his own attitude that allows to let him considered as a good guy or a bad one.

Couldn't this be improved some way? I suppose it could be nice to give advantage when a wrestler attracts the attention of the crowd when he acts as a hero, instead other kind of vantages when he performs bastards action.

This could be mixed with popularity level and could be connected to the need to form a tag team or a stable of non-mixed people to gain some kind of special bonuses...what do you think?


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PostPosted: Mon Nov 21, 2011 8:41 pm 
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Joined: Sun Oct 02, 2011 6:28 pm
Posts: 22
This can be done with federations, in which you choose whether you would like to become a heel/face/tweener.


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PostPosted: Wed Nov 23, 2011 3:35 pm 

Joined: Wed Nov 23, 2011 1:44 pm
Posts: 10
This is a good idea!!
my idea to this is:
Good Wrestler = More Fans
Neutral Wrestler = More move Executions
Bad Wrestler = More Weapon Damage/Executions

And When you create your wrestler you could choose what kind of wrestler you wanna be!


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PostPosted: Thu Nov 24, 2011 1:19 am 

Joined: Thu Nov 24, 2011 12:47 am
Posts: 10
More weapon damage? are you kidding me? that would ruin it


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PostPosted: Thu Nov 24, 2011 5:38 am 
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Joined: Sat Oct 16, 2010 2:54 am
Posts: 27
This is a bad idea. I can see where it's going. We have the power to create our own gimmicks, that's what feds are for. That's what the ability to choose your own avatar is for. No need to overdue things.


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PostPosted: Wed Jan 18, 2012 7:58 pm 

Joined: Sun Dec 11, 2011 5:38 am
Posts: 9
Location: belgium
I like the idea of Muetzengott. Only I would chance the suggestion for the bad wrestler into more distractions. And the bad wrestlers can make more dirty moves.


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