TRADEMARK MOVES FAQ


Is it time to talk about Signature Moves

First at all, what is a Signature/Trademark Move?
It is a  wrestler’s distinctive move, basically an ordinary move with a small, characteristic feature that binds it to the wrestler who performs it.

A Signature move is a basic move that has reached level 5. You can select only three moves to become signature, therefore you should choose wisely. Before you make your choice, look at your wrestler matches, to observe and detect the moves he performs more often.

The signature move will start at level 0 of the basic move: even tough it may sound bad, signature moves grow faster and become deadlier than ordinary moves if an appropriate amount of time is spent raising them. When a Signature move level increases, the move raises of the 15% of the basic value.

The higher the lever, the more executions will be required to level up.
As you can see, Signature Moves start slow, but grow stronger and stronger over time.

Once Level 10 is reached, the Signature moves become Trademark Moves
A Trademark Moves is the true distinctive wrestler manoeuvre, since it can renamed at will: for example you can rename a simple super kick Sweet Chin Music.

And that’s it for this explanation. Don’t forget that Helpers are available anytime to provide hints, suggestions about pretty much everything.